Jeff Chastine, Ph.D.

Contact Information
Professor of Software Engineering & Game Development 
Interim Associate Dean of The Graduate College 
Phone: 470-578-5333

Academic Background
2007 - Ph.D. in Computer Science (Georgia State University)
1996 - M.S. in Computer Science (Georgia Institute of Technology)
1994 - B.F.A. in Music Education (Valdosta State University)

Short Bio

Jeff Chastine is a Professor of Software Engineering & Game Development and serves as the Interim Associate Dean of The Graduate College at KSU.  He received his Ph.D. in Computer Science, specializing in the area of Augmented Reality.  He began his teaching career in 1996 as an Assistant Professor of Information Technology at Clayton State University, and became an Associate Professor in 2007.  After spending time in industry, he returned to Clayton State as an Interim Department Head and was later promoted to Associate Dean of the College of Information and Mathematical Sciences as well as the Graduate Program Director of the Masters of Archival Studies.  

In 2010, he transitioned to Southern Polytechnic State University as an Associate Professor to help establish the Computer Game Design & Development program.  During that time, he served as the Program Coordinator for the Master of Computer Science program.  Upon receiving tenure and the rank of Full Professor in 2014, he then served as the Interim Department Chair of Software Engineering and Game Development shortly after the consolidation with KSU.  He joined The Graduate College in 2016, where he specializes in Graduate Faculty, Graduate Curriculum and Graduate Policy.

His industry experience includes the design and development of mobile and interactive applications. He served as Chief Software Architect at a Manhattan-based mobile media development company developing augmented reality systems. He has also designed and implemented numerous mixed-reality systems for a variety of platforms and clients, including the British pop group, Duran Duran, and has developed commercial augmented reality games for mobile platforms.  Academically, he has taught a wide variety of subjects, including numerous courses in Information Technology, Computer Science and Software Engineering, is a funded researcher, and has several ACM and IEEE publications.  As a graduate student in the Graphics, Visualization, and Usability (GVU) Center at the Georgia Institute of Technology, he contributed to early research in the nascent field of self-harmonizing karaoke systems.